• Hanamikoji KS Bundle
  • Hanamikoji KS Bundle
  • Hanamikoji KS Bundle

Game Details Players: 2 Age: 10 and up Time: 15-30 minutes
Publisher: EmperorS4 Designer(s): Kota Nakayama, Jerry Chiang, Eros Lin


Hanamikoji KS Bundle

Ref: HANAMIBDLKS
MYR328.00 MYR229.00

Welcome back to Hanamikoji!

Welcome to the most famed Geisha street in the old capital, Hanamikoji. Geishas are elegant and graceful women who are skilled in art, music, dance, and a variety of performances and ceremonies. Greatly respected and adored, Geishas are masters of entertainment.

Hanamikoji: Geisha's Road, the sequel is a 30-minute two-player, competitive strategy game full of implicit intentions, veiled messages, and hidden actions, players represent rival but friendly patrons supporting Yoko, Tomoyo, and others along their journey from apprentice (maiko) to full geisha (artist) and perhaps even the owner (okaasan) of their own establishment.

Part of the EMPEROR S4 Collection.

Note: This is the KS Collector's Bundle Edition that includes Hanamikoji, Hanamikoji: Geisha's Road, KS Goodies 1/2/3, all unlocked stretch goals, and a special Collector's Bookcase.

/nodiscount/


Weight (kg): 1.8 Sleeve size: 65x90 (21c) 80x122 (7c)
BGC Marks Earned+229 (what is this?)
incl Collector Box
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This is the Kickstarter Collector's Bundle Edition and includes the following

  • Hanamikoji (latest edition)
  • Hanamikoji: Geisha's Road
  • KS Goodies 1
  • KS Goodies 2
  • KS Goodies 3
  • Collector's Bookcase / Sleeve
  • All unlocked stretch goals

You may also want to check out the other editions/bundles from this Kickstarter campaign

*The Collector's Bookcase (the white mock-up case in the image) is a Kickstarter-Exclusive (KSE) gift for backers who pledged Hanamikoji Bundle or above during this campaign. It's a one-piece foldable cardboard case that can hold both games in place. You can fold it for portability or open it to showcase the beautiful artwork by the artist Maisherly on your game shelf. 

*The design of the bookcase is still in progress and we will reveal the image as soon as the files are ready!

*The bookcase won't be available outside the KS campaign except for a small surplus amount after the campaign's fulfillment that may be available at conventions and events


HANAMIKOJI

Welcome to the most famed Geisha street in the old capital, Hanamikoji. Geishas are elegant and graceful women who are skilled in art, music, dance, and a variety of performances and ceremonies. Greatly respected and adored, Geishas are masters of entertainment.

In Hanamikoji, two players compete to earn the favor of seven illustrious Geishas by collecting each Geisha’s preferred performance item. With careful speculation and a few bold moves, can you outsmart your opponent to win the favor of the most Geishas?

Jixia Academy features the same gameplay as Hanamikoji, but with different artwork.

AWARDS & HONORS

  • 2018 Fairplay A la carte Runner-up
  • 2016 Golden Geek Best 2-Player Board Game Nominee


HANAMIKOJI: GEISHA'S ROAD

“Yoko… What lies ahead for us?” asked her friend Tomoyo.

Yoko stared out into the sea, calm and serene. “Today we are just maiko. But one day, we will complete our training and become known as geisha.”

“Yes, artists of the highest order. But then what?”

“Okaasan said that one day, perhaps some of us may be lucky to inherit the teahouse... if fortune favors us and our hard work.”

Welcome back to Hanamikoji!

In Hanamikoji: Geisha's Road, a 30-minute two-player, competitive strategy game full of implicit intentions, veiled messages, and hidden actions, players represent rival but friendly patrons supporting Yoko, Tomoyo, and others along their journey from apprentice (maiko) to full geisha (artist) and perhaps even the owner (okaasan) of their own establishment.

To do so, players help their favored geisha advance and build prestige through performing their art at different teahouses. Geisha start as apprentices (maiko) but become full geisha and score prestige points after accruing the necessary patronage to return to their original teahouse (ochaya) for the graduation ceremony (erikae). Some geisha may continue their path further and eventually inherit the teahouse (upon a second return) to become the new okaasan, recognized with more prestige points.

At the end of the game, the player who provides the most support to each geisha is recognized. The player who has supported the most prestigious group of geisha wins the game.

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