• Mind MGMT: Secret Missions (KS Deluxe Edition)

Game Details Players: 1 to 5 Age: 13 and up Time: 45-75 minutes
Publisher: Off the Page Games Designer(s): Jay Cormier, Sen-Foong Lim


Mind MGMT: Secret Missions (KS Deluxe Edition)

Ref: MINDMGMTSMKS
MYR399.00 MYR355.00

Welcome to MIND MGMT: The Psychic Espionage "Game" Secret Missions! 

Working from the shadows, Mind MGMT once used its psychically-powered agents to put a stop to global crises. However, absolute power corrupts absolutely, and Mind MGMT is now rotting from the inside. To tighten its iron grip on the world stage, Mind MGMT deploys covert operatives around the world to recruit other psychically-attuned individuals to their side. How can this enigmatic organization, hell bent on global domination, be defeated?
This 1-5 player game features some of the best hidden movement in board gaming!

This is your chance to grab the elusive KS Deluxe edition of MIND MGMT, some 'new' Secret Mission cards as well as a wooden upgrade kit for those that have the retail edition.

Note: This is the Kickstarter Edition.

/nodiscount/


Weight (kg): 3.2 Sleeve size: 65x90 (100c)
BGC Marks Earned+355 (what is this?)
addthis


Working from the shadows, Mind MGMT once used its psychically-powered agents to put a stop to global crises. However, absolute power corrupts absolutely, and Mind MGMT is now rotting from the inside. To tighten its iron grip on the world stage, Mind MGMT deploys covert operatives around the world to recruit other psychically-attuned individuals to their side. How can this enigmatic organization, hell bent on global domination, be defeated?

Thankfully, a few renegade agents have figured out that Mind MGMT has been compromised and have defected, turning their backs on the syndicate. They now use their own psychic abilities to prevent Mind MGMT from achieving its nefarious goals.

In Mind MGMT: The Psychic Espionage "Game.", one player controls Mind MGMT and must scour the city for new recruits. They move around on a secret map, trying to visit locations that match one of their three randomly drawn feature cards. They can also use their four Immortals to protect locations from being exposed.

All other players control the rogue agents who must try to stop Mind MGMT before it's too late! They ask questions to the Recruiter and deduce their whereabouts from the answers they receive. Rogue agents can use dry-erase "mental notes" to track all the information they're given.

Mind MGMT wins by either collecting twelve recruits or surviving sixteen turns. The rogue agents can win only be capturing Mind MGMT, which they do when they believe they're on the same block as Mind MGMT.


Welcome to MIND MGMT: The Psychic Espionage "Game" Secret Missions! 

This 1-5 player game features some of the best hidden movement in board gaming!

This is your chance to grab the elusive Deluxe edition of MIND MGMT, some 'new' Secret Mission cards as well as a wooden upgrade kit for those that have the retail edition.

We are offering another chance to get the MIND MGMT Deluxe edition of the game which includes all the stretch goals from the first Kickstarter campaign! That's right - this game was already on Kickstarter, but due to the immense demand, we wanted to give people another chance to grab the deluxe edition!

If you order the Deluxe, it will come with the Secret Missions pack of cards. 

Here are all the deluxified components:

If you have already purchased the Retail edition of MIND MGMT, then you can now purchase a Wood Upgrade Kit that comes with all the wooden components instead of cardboard! Included in this kit:

  • 4 Rogue Agents
  • 4 Immortals
  • 5 Mayhem
  • 10 Step tokens
  • 2 Mind Slip tokens

Plus any of the above components that are included in the SHIFT System packages (it's another 11 pieces of wood!)

Throughout the components of the MIND MGMT game, there are 9 hidden codes (and 1 in the app now). When you enter these codes into the website FluxSafeHouse.com, they give you a brand new card that you can print out and add to your game. This Secret Mission expansion provides all 9 of the hidden cards (plus 1 from the free gift for a total of 10!), professionally printed.

Each card will come sealed in an envelope so you can choose to either open them all up, or search for the hidden codes yourself. When you find a code and enter it into the website, you will be instructed to open a specific envelope.

If you want multiple things, back for any one of these pledges and manually adjust your pledge amount to include everything you want. Or you can wait until the pledge manager and do it then!

You can play by yourself or with friends AGAINST the App that plays the role of the Recruiter! The App is currently available with the training mission, and we're making progress to get the full app ready as soon as possible!

This game comes with 14 sealed packages. Whoever loses in this ONE vs. MANY game gets to open one of the sealed packages. Inside will be new components, new abilities, and new rules that will help that side in future games. In addition, each package will come with a brand new 8-page mini comic, written and illustrated by Matt Kindt himself. Each comic will provide a story and context to what's inside that package.

The great news is that none of the content in this game is ever destroyed or permanently changed so you can either play through a campaign with one player always being the Recruiter, or you can mix it up and play a game with any number of the opened packages if someone else wants to be the Recruiter. The back of the rule book will allow you to track multiple campaigns at a time.

Since this is the Deluxe edition, if there are any characters, Mayhem tokens, Step tokens, Recruits or Mind Slip tokens in any of the Shift packages, then they would be wooden as well.

NOTE: There will be no stretch goals with this campaign. We might include some add-ons, either here or in the pledge manager afterwards, but this game is fully blinged out and we also don't want to make our original Kickstarter supporters feel left out.

No recommended products at the moment.